Take-Two Interactive Software, Inc. TTWO
Electronic Gaming & Multimedia, Technology
$204.01
+0.73%
- Market cap
- $38.1B
- PE
- —
- 10y median 43.9×
- Forward PE
- Price to sales
- 5.7×
- EV/EBIT
- —
- Revenue, 12 months
- $6.7B
- +15% on a year ago
- Net margin
- −4.8%
- Free cash flow yield
- 0.9%
Take-Two Interactive Software trades at 5.7× sales. Its trailing earnings are negative, so it has no PE. Revenue was $6.7B over the last twelve months, up 15% on a year earlier with a −5% net margin.
Charts
Financials
| Income statement | Q3 FY24 | Q4 FY24 | Q1 FY25 | Q2 FY25 | Q3 FY25 | Q4 FY25 | Q1 FY26 | Q2 FY26 | Q3 FY26 | Q4 FY26 | Q1 FY27 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| $1.4B | $1.4B | $1.3B | $1.4B | $1.4B−1% | $1.6B+13% | $1.5B+12% | $1.8B+31% | $1.7B+25% | $1.7B+6% | $1.5B+2% | |
| Cost of revenue | $688.2M | $930.3M | $567.1M | $625.2M | $599.9M−13% | $779.2M−16% | $558.8M−2% | $793.3M+27% | $753.5M+26% | $741.1M−5% | $651.4M+17% |
| Gross profit | $678.1M | $469.1M | $771.1M | $727.9M | $759.9M+12% | $803.3M+71% | $945M+23% | $980.5M+35% | $945.5M+24% | $938.7M+17% | $882.5M−7% |
| R&D | $232M | $237.5M | $219.8M | $246.7M | $240.9M+4% | $297.8M+25% | $261.4M+19% | $268M+9% | $282.7M+17% | $262.5M−12% | $273.8M+5% |
| SG&A | $532.3M | $620.5M | $641.9M | $714.3M | $578.5M+9% | $632.3M+2% | $615.8M−4% | $761.6M+7% | $651.8M+13% | $616M−3% | $596M−3% |
| −$129.5M | −$2.7B | −$184.9M | −$297.2M | −$132.1M+2% | −$3.8B+39% | $21.6M | −$98M−67% | −$38.7M−71% | $10.9M | −$35.5M | |
| Interest expense | $14.5M | $30.5M | $24.2M | $25.9M | $24.6M+70% | $7.1M−77% | $14.3M−41% | $17.5M−32% | $17.1M−31% | $28.2M+297% | $30.4M+113% |
| Pre-tax income | −$152.3M | −$2.7B | −$212.2M | −$324.3M | −$152.9M+0% | −$3.8B+39% | −$13.8M−94% | −$115.5M−64% | −$55.8M−64% | −$12.7M−100% | −$49.3M+257% |
| −$60.7M | $158.4M | $49.8M | $41.2M | −$27.7M−54% | −$75.7M | −$1.9M | $18.4M−55% | $37.1M | $46.8M | −$15.2M+700% | |
| Net income | −$91.6M | −$2.9B | −$262M | −$365.5M | −$125.2M+37% | −$3.7B+28% | −$11.9M−96% | −$133.9M−63% | −$92.9M−26% | −$59.5M−98% | −$34.1M+187% |
| −$0.54 | −$17.02 | −$1.52 | −$2.08 | −$0.71+32% | −$21.08+24% | −$0.07−95% | −$0.73−65% | −$0.50−30% | −$0.32−99% | −$0.18+157% | |
| 170.3M | 170.6M | 172.3M | 175.4M | 176M+3% | 176.8M+4% | 180.8M+5% | 184.6M+5% | 183.4M+4% | 185.3M+5% | 186.2M+3% |
From each company's 10-Q and 10-K filings. Fiscal years are four fiscal quarters added up; balance sheet lines are as of the period's end. Growth is on the same period a year earlier.
Estimates
Next earnings report: .
Analyst consensus for the next eight quarters, with the range from the lowest to the highest estimate, is part of Superworth Pro.
Peers
Companies in Technology within ten times Take-Two Interactive Software's size, closest in size first.
| Company | Market cap | PE | Its 10y median PE | Fwd PE | P/S | Revenue growth | Net margin |
|---|---|---|---|---|---|---|---|
| TTWOTake-Two Interactive Software, Inc. | $38.1B | — | 43.9× | 5.7× | +15% | −4.8% | |
| OKTAOkta, Inc. | $38.1B | 131× | 104× | 12.4× | +11% | 9.6% | |
| UIUbiquiti Inc. | $38.4B | 40.0× | 34.5× | 11.7× | +27% | 29.3% | |
| ROPRoper Technologies, Inc. | $35.5B | 14.9× | 30.8× | 4.3× | +11% | 30.2% | |
| CRDOCredo Technology Group Holding Ltd | $41.4B | 78.3× | 132× | 26.0× | +165% | 33.8% | |
| TWLOTwilio Inc. | $41.9B | 38.0× | 327× | 7.5× | +18% | 20.6% | |
| CLSCelestica Inc. | $42.7B | 38.5× | 15.1× | 2.7× | +47% | 7.2% | |
| FLEXFlex Ltd. | $44.1B | 46.1× | 17.8× | 1.5× | +12% | 3.3% | |
| WDAYWorkday, Inc. | $44.4B | 37.4× | 73.1× | 4.4× | +13% | 12.3% | |
| ONON Semiconductor Corporation | $32.1B | 52.9× | 23.6× | 5.2× | −3% | 10.2% | |
| XYZBlock, Inc. | $45.7B | 136× | 57.2× | 1.8× | +5% | 1.4% | |
| Peer median | $41.6B | 43.1× | 45.9× | 4.8× | +13% | 11.2% |
About
- Industry
- Electronic Gaming & Multimedia
- Sector
- Technology
Valuation data, not investment advice. Prices as of .